Since Baldur’s Gate 3 took the gaming world by storm back in 2023, Wizards of the Coast has been low-key trying to ride that wave into the tabletop realm. I mean, who can blame them? With Astarion popping up in the latest D&D Player's Handbook and miniatures of the whole crew on the way, it's clear they're trying to, as the kids say, 'catch the vibe.' But let's be real—a few Easter eggs and some fancy figurines are like showing up to a Renaissance Faire in a t-shirt and jeans. If they really wanna get those BG3 devotees to roll for initiative, they need to go big or go home. And by 'go big,' I mean creating a full-blown Baldur's Gate 3 Starter Set for Dungeons & Dragons. It's a no-brainer, folks. It's the ultimate 'onboarding' experience, a perfect gateway drug from the digital Forgotten Realms to the tabletop one.
Starter Sets: The OG Tutorial Mode for D&D
Let's talk about D&D Starter Sets. They're basically the game's 'tutorial level,' and for good reason. Introductory adventure modules are one of the best ways to onboard new players to Dungeons & Dragons. These quests are designed to be shorter, sweeter, and way less intimidating for a fresh-faced Dungeon Master. They come packed with pre-drawn maps, story hooks that practically write themselves, and—most importantly—pre-generated characters. This last bit is key. It lets new players jump straight into the action without getting bogged down in the arcane mysteries of character sheets, ability scores, and the eternal debate of 'Which feat do I take at level 4?!'
My own first foray into D&D was with the legendary Lost Mines of Phandelver starter set. It was perfect. It taught us the ropes without making us feel like we needed a PhD in fantasy lore. Now, imagine that magic, but infused with the characters and world that millions have already fallen in love with. A BG3-based module would be a slam dunk for bringing video game fans into the fold. These players aren't total noobs; they already know a Mind Flayer from a Mimic and have strong opinions about tadpoles. The module could even be a tad more advanced, making it appealing for veteran D&D players too—a true 'crossover event,' if you will.

BG3's Dream Team: The Ultimate Pre-Made Party
One of BG3's biggest strengths is its cast, and guess what? Baldur’s Gate 3’s cast is perfectly suited for building an introductory quest around. Seriously, Larian Studios did Wizards a huge favor by creating a party that's basically a D&D 101 class roster.
Let's break it down, squad-style:
| Character | Class | Role | Vibe |
|---|---|---|---|
| Karlach | Barbarian | Tank / Damage Sponge | The lovable muscle with a heart of fire (literally). |
| Lae'zel | Fighter | Martial Striker | The no-nonsense Githyanki warrior. All business, all the time. |
| Astarion | Rogue | Skill Monkey / Striker | The sassy vampire spawn with a penchant for lockpicks and sarcasm. |
| Shadowheart | Cleric | Healer / Support | The mysterious cleric with a shady past and a handy Healing Word. |
| Wyll | Warlock | Blaster / Face | The charismatic 'Blade of Frontiers' with a devil of a patron. |
| Gale | Wizard | Arcane Artillery | The talkative wizard who's also a walking magical snack. |
| Halsin (Bonus!) | Druid | Versatile Wildcard | The wise Druid who can talk to animals and turn into a bear. What's not to love? |
This lineup covers a fantastic spread of the core D&D experience. It's got frontline fighters, backline spell-slingers, a healer, and a skill expert. Anyone who's spent 100+ hours in BG3 already has a PhD in party composition. They know that pairing Astarion's sneak attacks with Karlach's reckless assault is a thing of beauty. This familiarity is a massive head start.
Role-Playing 101: Less Intimidation, More Inspiration
Okay, let's address the elephant in the tavern: role-playing. For many new players, the idea of inventing a character voice and personality on the spot is more terrifying than facing a Beholder. Role-playing can be one of the biggest barriers to entry for D&D. But here's the genius of using BG3 characters: playing as Baldur’s Gate 3 characters could help new players get into role-playing.
Think about it. These characters have distinct, well-defined personalities. You don't have to invent Shadowheart's skeptical, secretive nature—you just have to channel it. You already know how Gale would geek out over a rare spellbook or how Astarion would flirt with anything that has a pulse (and some things that don't). It takes the pressure off. When I started D&D, I absolutely based my first character's personality on a mash-up of fictional characters I loved. It's a classic crutch, and a BG3 starter set would provide the best crutch imaginable.

Anyone who's finished BG3 has proven they're willing to spend a lot of time with these digital friends. Their enduring popularity among fans is probably a good sign that they would enjoy playing as them in a whole new medium. As someone who might or might not own a replica of a certain wizard's earring, I can confirm the hype is real. The chance to take Gale on a brand-new, unscripted adventure? Shut up and take my gold pieces!
The Holy Grail: New BG3 Story Content
Now, here's the kicker, the real secret sauce. Wizards shouldn't just adapt the Nautiloid crash into a D&D module. Been there, done that, bought the t-shirt from the Goblin Camp. A new adventure could mean adding to the BG3 story. This is the big sell.
Since Larian has confirmed no story DLC for the video game (a tragedy we're all still coping with), a D&D adventure module could be the only official way to get new, canonical stories with these characters. Imagine a quest that takes place after the events of the game. What are Karlach and Wyll up to in Avernus? What new mystery is Shadowheart investigating for Selûne? This promise of new content would be irresistible to fans. It's not just a gateway to D&D it's an expansion pack for a game they thought was finished.
It would also beautifully demonstrate the core appeal of tabletop RPGs: limitless possibility. In BG3, you're bound by what Larian programmed. In D&D, if you can convince your DM, you can try anything. Want to use Speak with Animals to befriend the boss monster? Go for it. Want to convince the villain to open a bakery instead? Roll for Persuasion! A BG3 module could be the perfect vehicle to show video game fans that the freedom they loved in BG3 is turned up to eleven in its tabletop ancestor.

In conclusion, Wizards of the Coast has a golden opportunity sitting right in their lap. A Baldur's Gate 3 Starter Set isn't just a neat idea; it's a strategic masterstroke. It leverages beloved IP to lower the barrier to entry for D&D, provides a comfortable and familiar role-playing framework, and offers fans the new story content they crave. It's a win-win-win. So come on, Wizards. Don't just dip a toe in the water—dive in headfirst. Give the people what they want: a chance to roll dice with their favorite vampire, gith, and tiefling. The table is waiting. 😉
Comments